You are being tried before the throne for a crime you definitely did commit, convince the Queen to spare your life.

Made for Narrative Design '24

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I felt really nervous when playing it, it was like I was on a dangerous court! The red background fits the mood of the story very well. I seem to feel that no matter what choice I make, I can't escape death or exile.

In my first run I got executed off with my head. When I got executed I didn't even know what crime I had committed.  Giving the the two end options to restart or give up made me want to go again and see if I can get a better ending. In the second run I also died again.  As well on my third, but on my forth I was forgiven and allowed to live in the castle.  I got to learn of my crime of stealing I see. I like the suspense when it says "Her pursed lips form themselves into a thin smile." because you don't know the end goal of what you gotten. Did you live or died. On my fifth run I got the exile ending for 5 years, I wonder if it could be more. I like the plot being questioned and seeing if you can survive the Queen.

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The Red Queen is holding you on trial, and you try to answer in ways that convince her to let you live. I got executed my first playthrough, but on a later one I found out that you play as the queen's child, which is a nice detail considering that she's still very quick to execute you. I did end up finally finding the spare ending, which was fun to figure out the right combination of choices.

At first I wasn't big on the opening, because for quite a number of choices you don't actually have a choice, but once you start talking you get to choose what you say. I appreciate that the opening feels like a cutscene sequence, but I think maybe there could be a little less looking around.

i got an ending of exile! the idea to give you the option to restart at the end is very interesting, even if it pulls me out of the narrative a bit. i really felt myself drawn into the world and my own character, and i want to know more about who i play!

I really enjoyed the atmosphere of this game! It was very descriptive and easy to imagine the environment as the character

I liked the story a lot! i liked how you introduced the surroundings by having the player look around the room, and i liked how you can interact with the other people around the queen. It took a couple tries but i got the ending where I get exiled, and i didn't encounter any issues with the ink. I think i might have liked to get a little more backstory about what my crime was, but otherwise it was great!


You play the game as a person who is standing in the throne room of the Red Queen and her bored husband. You stole something from her and have to try to convince her that you are worthy of living by telling her why you are useful and who can vouch for you. The ending I received was getting my head chopped off by the executioner. Nothing really hindered the playthrough and I thought everything was very clearly explained. I enjoyed the scene where I told the queen that the king could vouch for me and she just calls him an idiot and says how she doesn't care what he thinks.

You are being tried for stealing before the queen. I got exiled for 5 years the first time, played again and got executed twice. I'm not sure if the try again/give up option was meant to be a time loop but I would have liked clarification on that. It is an interesting concept and it would be worth seeing it realized fully. 

I was waiting to be executed and managed to talk my way into 5 years of exile by looking for clues from the Queen.

I played it multiple times and mostly ended with the option for exile. Once I was able to continue in servitude of the queen. I didn't experience any weird issues. I enjoyed noticing the clues. It sensitized me to the choices available to me, which actually made me consider my actions.

Really good improvements from last week. The details of the queen's behavior felt well-thought out and I wanted to see the different endings you created. This new non-looping structure works wonderfully. Great work!

I really liked this! The story was interesting & intense as I tried to make sure I/the character didn't die. The writing stood out to me, as it's really well written, the descriptions are really strong and add to the immersion the player feels throughout the game. I got the route where you live & get exiled for 5 years, and liked that you can get the assistant to vouch for you. Really good:D!!

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The red queen just can't handle my whimsy. So what if I got exiled, I still live >:3c

 I really enjoyed the vibe of the story and I think  that this has great potential for a full visual novel.